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1. Wallet improvements - in Player Features and Ideas Discussion [original thread]
I have 2 bugs reported for the wallet (133640 and 135550) both of which have been attached to a defect. While someone is looking at these bugs with the wallet (which I presume someone will be doing sometime), can I request a couple of other change...
- by Drahcir Nasom - at 2012.05.27 07:44:00
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2. Launcher suggestion - in Player Features and Ideas Discussion [original thread]
Every update I patch 4 clients (yes I know you can run 4 clients from 1 installation but I'd rather not risk a patch error trashing all 4 clients at the same time). I allow the first client to download the patch and install it, then I export the p...
- by Drahcir Nasom - at 2012.04.12 13:11:00
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3. PI extractor heads colour - in Player Features and Ideas Discussion [original thread]
^ This (same as the thread I just started before I found this one)
- by Drahcir Nasom - at 2011.02.05 22:59:00
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4. Save my eyesight - in Player Features and Ideas Discussion [original thread]
PLEASE, PLEASE, PLEASE can you shoot whoever came up with the idea of making extractor heads on planets very pale blue and have them fade in and out when you are trying to place them. PLEASE, PLEASE, PLEASE can you make them black or bright red or...
- by Drahcir Nasom - at 2011.02.05 22:53:00
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5. A few small tweaks - in Player Features and Ideas Discussion [original thread]
Here are my ideas for a few small tweaks which I think need making, others may disagree. 1. We can remotely split stacks in corp hangars, why can't we in personal hangars? 2. If we can remotely split, why can't we remotely stack? 3. Please make...
- by Drahcir Nasom - at 2009.06.07 09:20:00
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6. "Freeway" Jump gates. - in Player Features and Ideas Discussion [original thread]
Obviously everyone in this thread is to young to remember the "Super Highway" system we had in Eve 3 or 4 years ago. There were jump gates which meant no empire region was more than about 5 or 6 jumps from every other empire region. It was a disas...
- by Drahcir Nasom - at 2009.06.07 09:01:00
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7. Please can we have the old item database back - in Player Features and Ideas Discussion [original thread]
Edited by: Drahcir Nasom on 28/05/2009 20:07:53 Don't worry, I found what I was after elsewhere
- by Drahcir Nasom - at 2009.05.28 19:58:00
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8. S&I UI Improvement Idea Harvesting - in Player Features and Ideas Discussion [original thread]
Whilst not really part of the S & I interface, I have one simple request which does affect production to a certain extent. Would it be possible to have a countdown timer on the POS Management screen telling you when the next POS 'period' ends for ...
- by Drahcir Nasom - at 2009.05.26 20:12:00
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9. Corp Tax - in Player Features and Ideas Discussion [original thread]
Corp tax isn't as easy to implement as a lot of people think. It can't be like the sales tax where it is applied straight across the board on everything sold on the market. OK, it's easy to tax a corp member on his NPC bounties and agent rewards,...
- by Drahcir Nasom - at 2005.02.23 16:14:00
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10. War system overhaul - in Player Features and Ideas Discussion [original thread]
Originally by: Ticondrius I don't think a waiting period of 4 weeks is needed between war decs tho, perhaps just a single week. So...let's try out 1M per corp in an alliance, rather than 10M...cost doubles each week the war continues, an...
- by Drahcir Nasom - at 2005.02.23 11:12:00
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11. War system overhaul - in Player Features and Ideas Discussion [original thread]
Two suggestions for changes to the current war system. 1. Currently it costs the same every week for a war, even a war against an alliance. To declare war on XF, the largest alliance currently requires a measly 62M per week (1M per corp in allian...
- by Drahcir Nasom - at 2005.02.22 20:45:00
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12. Prices out of control - in Player Features and Ideas Discussion [original thread]
Originally by: Buttplug Edited by: Buttplug on 17/02/2005 05:16:26 i have tried building one myself, and yes i is a pain in the butt. However, the prices you state for minerals are rediculously stupid. I can get everything for half tha...
- by Drahcir Nasom - at 2005.02.17 14:20:00
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13. Prices out of control - in Player Features and Ideas Discussion [original thread]
Originally by: SadistiConquest I've done a test with the buy orders. If you put one in for say a Raven for 110 million, and avg price on the market is around what it is now, 120 million, 99% of the time, they're not going to fill it, espec...
- by Drahcir Nasom - at 2005.02.16 13:22:00
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14. Simple request - in Player Features and Ideas Discussion [original thread]
This idea should be easy to implement, easy enough that it could be incorporated in the next patch. I run 2 clients on my one machine, each stored ina seperate folder structure. I run the clients in 1024 * 768 on a 1280 * 1024 desktop. I have one ...
- by Drahcir Nasom - at 2005.02.16 12:33:00
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15. Corpses... What good does the dead do anyway? - in Player Features and Ideas Discussion [original thread]
Originally by: Doctor Oda Greetings fellow developers. I would just like to inform you that I have yet to be able to delve deeper into my profound interest in dissection and autopsy. At the moment, corpses can merely be used for kill c...
- by Drahcir Nasom - at 2005.02.16 12:28:00
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16. An idea to save my sanity - in Player Features and Ideas Discussion [original thread]
Here's an idea. Please get rid of the horrible noise hull repairers make. This might actiua;;y save my sanity when I am near the Brutor Tribe Treasury in Rens, there seems to constatly be people running hull repairers there. Drahcir
- by Drahcir Nasom - at 2004.12.30 15:35:00
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17. An idea to save my sanity - in Player Features and Ideas Discussion [original thread]
Here's an idea. Please get rid of the horrible noise hull repairers make. This might actiua;;y save my sanity when I am near the Brutor Tribe Treasury in Rens, there seems to constatly be people running hull repairers there. Drahcir
- by Drahcir Nasom - at 2004.12.30 15:35:00
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18. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Add "Set Destination", "Add Waypoint" and when in the same system "Dock" and "Warp to" options to the right mouse button menu in Corp Assets lists, particularly "Deliveries". I used to set region wide buy orders for minerals for corp, and then us...
- by Drahcir Nasom - at 2004.12.29 09:07:00
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19. User Interface Suggestions and Ideas Thread. - in Player Features and Ideas Discussion [original thread]
Add "Set Destination", "Add Waypoint" and when in the same system "Dock" and "Warp to" options to the right mouse button menu in Corp Assets lists, particularly "Deliveries". I used to set region wide buy orders for minerals for corp, and then us...
- by Drahcir Nasom - at 2004.12.29 09:07:00
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20. Novel market idea - in Player Features and Ideas Discussion [original thread]
Now here's a novel idea, how about when CCP bring a new blueprint into the game, they actually make it so the manufacturers of the items can sell what they make. With the last patch, we got 350mm rails, 200mm Rails, Cruise Missile Launchers and Ba...
- by Drahcir Nasom - at 2004.06.24 22:35:00
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